2024-2025

Metaphor x HYTE Collaboration

Metaphor x HYTE Collaboration

Metaphor x HYTE Collaboration

This project was all about bringing the world of Metaphor into players’ everyday gaming spaces. We worked closely with the ATLUS creative team through every stage of the process, from early ideation and concept sketches to design development and final production. The collection included a variety of peripherals such as deskpads, jet tags, and other accessories that tied directly into the game’s aesthetic. Each piece was carefully designed to serve as both a functional gaming accessory and a collectible item that fans could treasure. Our goal was to make the peripherals feel like an extension of the Metaphor experience, turning gameplay hype into something fans could keep on their desks long after launch.

This project was all about bringing the world of Metaphor into players’ everyday gaming spaces. We worked closely with the ATLUS creative team through every stage of the process, from early ideation and concept sketches to design development and final production. The collection included a variety of peripherals such as deskpads, jet tags, and other accessories that tied directly into the game’s aesthetic. Each piece was carefully designed to serve as both a functional gaming accessory and a collectible item that fans could treasure. Our goal was to make the peripherals feel like an extension of the Metaphor experience, turning gameplay hype into something fans could keep on their desks long after launch.

This project was all about bringing the world of Metaphor into players’ everyday gaming spaces. We worked closely with the ATLUS creative team through every stage of the process, from early ideation and concept sketches to design development and final production. The collection included a variety of peripherals such as deskpads, jet tags, and other accessories that tied directly into the game’s aesthetic. Each piece was carefully designed to serve as both a functional gaming accessory and a collectible item that fans could treasure. Our goal was to make the peripherals feel like an extension of the Metaphor experience, turning gameplay hype into something fans could keep on their desks long after launch.

Illustrations

Illustrations

Collateral

Collateral

Products

Products

Role

Role

Design & Production Lead

Design & Production Lead

Team

Team

1 PM, 1 QA, 1 Vendor PM

1 PM, 1 QA, 1 Vendor PM

Timeframe

Timeframe

Nov 2024 - Jan 2025

Nov 2024 - Jan 2025

Tools

Tools

Photoshop, Illustrator, Adobe XD, Figma, Blender, JIRA, Trello

Photoshop, Illustrator, Adobe XD, Figma, Blender, JIRA, Trello

Product showcase

Product showcase

Promotional materials

Promotional materials

Behind the scene of the process

Behind the scene of the process

It was great to work with ATLUS once again, with the team entrusting us to handle the project. The collaboration spanned the US, JP, and TW, where we followed their strict brand guidelines and carefully curated design concepts for review. We were glad they enjoyed our pitches and brought the ideas to life, and it was satisfying to see everyone happy with the final results.

It was great to work with ATLUS once again, with the team entrusting us to handle the project. The collaboration spanned the US, JP, and TW, where we followed their strict brand guidelines and carefully curated design concepts for review. We were glad they enjoyed our pitches and brought the ideas to life, and it was satisfying to see everyone happy with the final results.

It was great to work with ATLUS once again, with the team entrusting us to handle the project. The collaboration spanned the US, JP, and TW, where we followed their strict brand guidelines and carefully curated design concepts for review. We were glad they enjoyed our pitches and brought the ideas to life, and it was satisfying to see everyone happy with the final results.

Check out the products: Metaphor Collections

Check out the products: Metaphor Collections

TOP

© 2021–2025 Designed by Sena Lim. Don’t steal, unless you're a raccoon.

© 2021–2025 Designed by Sena Lim. Don’t steal, unless you're a raccoon.

This site was built between naps and breakdowns.

This site was built between naps and breakdowns.