2024
Final Fantasy XIV x HYTE Y40 Showcase Collaboration
Final Fantasy XIV x HYTE Y40 Showcase Collaboration
Square Enix teamed up with HYTE to highlight the Y40 case alongside the launch of Final Fantasy XIV. We designed custom character visuals on the glass panels to bring the game’s world into the booth experience.
Square Enix teamed up with HYTE to highlight the Y40 case alongside the launch of Final Fantasy XIV. We designed custom character visuals on the glass panels to bring the game’s world into the booth experience.
Square Enix teamed up with HYTE to highlight the Y40 case alongside the launch of Final Fantasy XIV. We designed custom character visuals on the glass panels to bring the game’s world into the booth experience.
Illustrations
Illustrations
Collateral
Collateral
Products
Products
Role
Role
Design & Production Lead
Design & Production Lead
Team
Team
1 PM, 1 QA, 1 Vendor PM
1 PM, 1 QA, 1 Vendor PM
Timeframe
Timeframe
Mar - Mar 2024 (2 weeks)
Mar - Mar 2024 (2 weeks)
Tools
Tools
Photoshop, Illustrator, Adobe XD, Figma, Blender, JIRA, Trello
Photoshop, Illustrator, Adobe XD, Figma, Blender, JIRA, Trello



Product showcase
Product showcase



Behind the scene of the process
Behind the scene of the process
This was a quick-turn project from Square Enix, where they asked us to merge our product with their game promotion. I worked on the character design concepts for the case panels and drafted multiple ideas for review. While I preferred an all-characters design, the team chose to focus on fan-favorite builds instead. It was still a strong direction, exciting to see the final products come to life at the exhibition!
This was a quick-turn project from Square Enix, where they asked us to merge our product with their game promotion. I worked on the character design concepts for the case panels and drafted multiple ideas for review. While I preferred an all-characters design, the team chose to focus on fan-favorite builds instead. It was still a strong direction, exciting to see the final products come to life at the exhibition!
This was a quick-turn project from Square Enix, where they asked us to merge our product with their game promotion. I worked on the character design concepts for the case panels and drafted multiple ideas for review. While I preferred an all-characters design, the team chose to focus on fan-favorite builds instead. It was still a strong direction, exciting to see the final products come to life at the exhibition!






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© 2021–2025 Designed by Sena Lim. Don’t steal, unless you're a raccoon.
This site was built between naps and breakdowns.
This site was built between naps and breakdowns.